I have creative ADD

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beep bop, twitterFace assets

January 21st, 2008 · No Comments · Comments on Process, Digital Process

The TwitterFace project is getting close to finished. I’m modeling this project after an old school NES game. Recreating some of the NES experience has been one of my main tasks. It’s been a lot of fun creating an 8-bit avatar, which I will post soon. I found the perfect font. And now I’m trying to find just the right sound effects for this project. I was hoping to somehow rip the audio straight from the ROM I have on my computer. (Thanks NEStopia) Turns out that’s not so easy;

Most NES games come with an NSF (Nintendo Sound File), that is next to impossible to convert w/out downloading 15 kinds of 3rd party software (most un-available on mac). But that won’t even work for me, because I trolled through the NSF file and couldn’t find the effect from the game I wanted. It’s really just a series of bloops and bleeps. My next attempt was trying to capture the sound while running the ROM. I haven’t found out how to capture sound “internally”, thus it goes through my speakers, back into the mic and kills the whole clean 8-bit synth effect. I’m spending waaay to much time on this little delve into 8-bit sound land, but hope to have something to show soon.

UPDATE: God Bless the $30 app maker. I found exactly what I needed.


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