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	<title>jacobmake &#187; Code</title>
	<atom:link href="http://www.jacobmake.com/category/code/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jacobmake.com</link>
	<description>I have creative ADD</description>
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		<title>Drawing Bison</title>
		<link>http://www.jacobmake.com/2010/02/drawing-bison/</link>
		<comments>http://www.jacobmake.com/2010/02/drawing-bison/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 17:15:46 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Wildlife]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=168</guid>
		<description><![CDATA[I read this book a while back. The American Bison as a symbol/metaphor was one of the books main themes. The animal was powerful, abundant, and dumb as a rock. There are some interesting bits about Buffalo Nickels in the book. Buffalo nickels were a part of my childhood. I remember studying the powerful beast [...]]]></description>
			<content:encoded><![CDATA[<p>I read <a title="American Buffalo" href="http://www.amazon.com/American-Buffalo-Search-Lost-Icon/dp/0385521685" target="_blank">this book</a> a while back. The American Bison as a symbol/metaphor was one of the books main themes. The animal was powerful, abundant, and dumb as a rock. There are some interesting bits about Buffalo Nickels in the book. Buffalo nickels were a part of my childhood. I remember studying the powerful beast on the back of these worn weathered coins.</p>
<p>From the book I learned that the actual animal used for the model lived a sickly caged circus-type existence in New York City. Not exactly the symbol of adventure and wide-open prairies it evoked for me as a kid, but a perfect metaphor for the relationship bison had with North American settlers.</p>
<p>These are the output from a little Flash experiment.</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4344608317"><img class="flickr medium" title="bison10" alt="bison10" src="http://farm5.static.flickr.com/4062/4344608317_ac24136485.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345349168"><img class="flickr medium" title="bison9" alt="bison9" src="http://farm5.static.flickr.com/4054/4345349168_5efc1f86ae.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4344606811"><img class="flickr medium" title="bison7" alt="bison7" src="http://farm5.static.flickr.com/4070/4344606811_3385e54000.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345347180"><img class="flickr medium" title="bison5" alt="bison5" src="http://farm5.static.flickr.com/4056/4345347180_6ab17eab9f.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345345154"><img class="flickr medium" title="bison1" alt="bison1" src="http://farm3.static.flickr.com/2727/4345345154_60aa528d65.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345346148"><img class="flickr medium" title="bison3" alt="bison3" src="http://farm5.static.flickr.com/4043/4345346148_b639526766.jpg" /></a></div>
					
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flash Heatmap in Google Maps</title>
		<link>http://www.jacobmake.com/2009/06/flash-heatmap-in-google-maps/</link>
		<comments>http://www.jacobmake.com/2009/06/flash-heatmap-in-google-maps/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 16:15:42 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Google map]]></category>
		<category><![CDATA[Heat map]]></category>
		<category><![CDATA[Heatmap]]></category>
		<category><![CDATA[Lat Lng]]></category>
		<category><![CDATA[map]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=148</guid>
		<description><![CDATA[Similar to the curve drawing and ranking algorithim addiction. I let heatmapping in Flash takeover my life for a brief bit a couple weeks back. It&#8217;s strange how these obsessions come and go. Here is a link to some assembled parts.
There are some really good Flex based examples out there, but I wanted a pure [...]]]></description>
			<content:encoded><![CDATA[<p>Similar to the <a href="http://www.jacobmake.com/2008/07/drowning-in-curves/#comment-121">curve drawing</a> and <a href="http://www.jacobmake.com/2007/10/algorithm-and-blues/">ranking algorithim</a> addiction. I let heatmapping in Flash takeover my life for a brief bit a couple weeks back. It&#8217;s strange how these obsessions come and go. <a title="Flash Heat Map AS3" href="http://stoutmedia.com/clients/coralcross/dev/">Here is a link to some assembled parts</a>.</p>
<div id="attachment_149" class="wp-caption alignnone" style="width: 418px"><a title="Heatmap" href="http://stoutmedia.com/clients/coralcross/dev/"><img class="size-medium wp-image-149" title="heatmap_flash" src="http://www.jacobmake.com/wp-content/uploads/2009/06/heatmap_flash.jpg" alt="Flash Heatmap" width="408" height="357" /></a><p class="wp-caption-text">Flash Heatmap</p></div>
<p>There are some really good Flex based examples out there, but I wanted a pure AS3 option. I found <a href="http://michaelvandaniker.com/blog/2008/07/06/how-to-make-heat-maps-in-flex/">Michael VanDaniker&#8217;s examples</a> the most beautiful and easy to understand. So I pulled out what I could to just AS3. I also got some help from <a href="http://blog.sunild.com/2009/01/creating-map-overlays-with-google-maps.html">sunild</a>. I manually convert pixel to lat / lng coordinates on each map move. There is probably a more efficient way to do this. But I&#8217;m going to put to rest AGAIN, tinkering w/ math that is way over my head!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Ghastly Vapor Flourish</title>
		<link>http://www.jacobmake.com/2009/03/ghastly-vapor-flourish/</link>
		<comments>http://www.jacobmake.com/2009/03/ghastly-vapor-flourish/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 19:48:16 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Generative]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=145</guid>
		<description><![CDATA[Again tooling around w/ Trapcode for someone on the print team. Might make it into a comp for Ghost of Versaillles.

]]></description>
			<content:encoded><![CDATA[<p>Again tooling around w/ Trapcode for someone on the print team. Might make it into a comp for Ghost of Versaillles.</p>
<p><a href="http://www.jacobmake.com/wp-content/uploads/2009/03/ghost.jpg"><img class="alignnone size-medium wp-image-146" title="ghost" src="http://www.jacobmake.com/wp-content/uploads/2009/03/ghost-500x500.jpg" alt="" width="500" height="500" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AS3 &#8211; Video Player</title>
		<link>http://www.jacobmake.com/2008/12/as3-video-player/</link>
		<comments>http://www.jacobmake.com/2008/12/as3-video-player/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 21:03:33 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[FLV]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Video Player]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=131</guid>
		<description><![CDATA[For a recent project I needed a skinnable AS3 Video Player. Everything I found was either over-developed or just didn&#8217;t work.
So&#8230; I created a super-simple skinnable AS3 FLV player. It&#8217;s still got a few kinks, but might be a good starting point for anyone to add-on. Feel free to use as you see fit (pls [...]]]></description>
			<content:encoded><![CDATA[<p>For a recent project I needed a skinnable AS3 Video Player. Everything I found was either over-developed or just didn&#8217;t work.</p>
<p>So&#8230; I created a <a title="AS3 Video Player" href="http://jacobheberlie.com/hebchop/as3/as3VideoPlayer/">super-simple skinnable AS3 FLV player</a>. It&#8217;s still got a few kinks, but might be a good starting point for anyone to add-on. Feel free to use as you see fit (pls don&#8217;t be a dick and try to go sell it somewhere).</p>
<p><strong>Here is what it has:</strong></p>
<ul>
<li>Play / Pause functionality</li>
<li>Video Scrubbing</li>
<li>Buffer display</li>
<li>Jump To section</li>
</ul>
<p><strong>Here is what it does not have, but what could be extended w/ a little more effort:</strong></p>
<ul>
<li>fullscreen</li>
<li>time display</li>
<li>sound controls</li>
</ul>
<p><a title="AS3 Video Player" href="http://jacobheberlie.com/hebchop/as3/as3VideoPlayer/">Link to AS3 Video Player Page</a><br />
<a title="AS3 Video Player Assets" href="http://jacobheberlie.com/hebchop/as3/as3VideoPlayer/VideoPlayer.zip">Download Assets</a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Updated Nest</title>
		<link>http://www.jacobmake.com/2008/10/updated-nest/</link>
		<comments>http://www.jacobmake.com/2008/10/updated-nest/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 21:53:41 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=125</guid>
		<description><![CDATA[I took the nest a bit further. I sketched out some twig shapes, scanned them in, and traced them into vectors. Also added some color variation. I might play with pulling color information from an image w/ getPixel and maybe write it out to a massive PNG and get it printed.

I&#8217;ve got some other projects [...]]]></description>
			<content:encoded><![CDATA[<p>I took the nest a bit further. I sketched out some twig shapes, scanned them in, and traced them into vectors. Also added some color variation. I might play with pulling color information from an image w/ getPixel and maybe write it out to a massive PNG and get it printed.</p>
<p><a href="http://www.jacobmake.com/wp-content/uploads/2008/10/nest_color.jpg"><img class="alignnone size-medium wp-image-126" title="nest_color" src="http://www.jacobmake.com/wp-content/uploads/2008/10/nest_color-500x322.jpg" alt="" width="500" height="322" /></a></p>
<p>I&#8217;ve got some other projects in a similar vein that I will be trying out. They will all have a nature/animal theme, and they will be built with hand drawn elements positioned by code.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Musical Snowflakes</title>
		<link>http://www.jacobmake.com/2008/09/musical-snowflakes/</link>
		<comments>http://www.jacobmake.com/2008/09/musical-snowflakes/#comments</comments>
		<pubDate>Thu, 25 Sep 2008 20:09:25 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=121</guid>
		<description><![CDATA[Dan had me whip up this for a background of a comp he was working on. Trapcode Particular did all the hard work, but it might fit w/ some of the other stuff I&#8217;m doing here.

]]></description>
			<content:encoded><![CDATA[<p>Dan had me whip up this for a background of a comp he was working on. Trapcode Particular did all the hard work, but it might fit w/ some of the other stuff I&#8217;m doing here.</p>
<p><span style="color: #0000ee; text-decoration: underline;"><a href="http://www.jacobmake.com/wp-content/uploads/2008/09/snowflake.jpg"></a><a href="http://www.jacobmake.com/wp-content/uploads/2008/09/snowflake.jpg"><img class="alignnone size-thumbnail wp-image-122" title="snowflake" src="http://www.jacobmake.com/wp-content/uploads/2008/09/snowflake.jpg" alt="Musical Snowflake" /></a></span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Simple Nest</title>
		<link>http://www.jacobmake.com/2008/08/simple-nest/</link>
		<comments>http://www.jacobmake.com/2008/08/simple-nest/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 15:51:26 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Generative]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=113</guid>
		<description><![CDATA[I&#8217;m learning to draw with code. A lot of what I&#8217;ve seen out there in the interwebs is based on mathematical theories named after dudes from the sixties and seventies. I&#8217;m inspired by all that, but I&#8217;m also interested in recreating systems in nature through generative art. Here is a simple nest I drew with [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m learning to draw with code. A lot of what I&#8217;ve seen out there in the interwebs is based on mathematical theories named after dudes from the sixties and seventies. I&#8217;m inspired by all that, but I&#8217;m also interested in recreating systems in nature through generative art. Here is a simple nest I drew with AS3, it&#8217;s based on some basic circle math I picked up <a href="http://www.pixelwit.com/blog/2007/06/basic-circle-drawing-actionscript/" target="_blank">here</a>.</p>
<p>The twigs are all positioned and sized w/ code. The eggs shape was made by hand, but positioned w/ code. In the future I plan to further randomize the shape, color and characteristic of each twig.</p>
<p><a title="Actionscript Nest" href="http://www.jacobmake.com/wp-content/uploads/2008/08/nest_full.jpg" target="_blank"><img class="alignnone size-medium wp-image-114" title="nest_thumb" src="http://www.jacobmake.com/wp-content/uploads/2008/08/nest_thumb.jpg" alt="" width="383" height="392" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Pink Box</title>
		<link>http://www.jacobmake.com/2008/08/pink-box/</link>
		<comments>http://www.jacobmake.com/2008/08/pink-box/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 04:05:17 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bezier]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Tweener]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=107</guid>
		<description><![CDATA[
Behold, my very first generative comp. The image of a neon hot pink, scribbled, slightly-rotated square popped into my head one day. Maybe I&#8217;ve been listening to too much Justice. Made w/ Actionscript 3 and the Bezier curve fitting function built into Tweener.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jacobmake.com/wp-content/uploads/2008/08/pinkbox011.jpg"><img class="alignnone size-full wp-image-111" title="pinkbox" src="http://www.jacobmake.com/wp-content/uploads/2008/08/pinkbox.jpg" alt="" width="497" height="369" /></a></p>
<p>Behold, my very first generative comp. The image of a neon hot pink, scribbled, slightly-rotated square popped into my head one day. Maybe I&#8217;ve been listening to too much <a href="http://en.wikipedia.org/wiki/Justice_(French_band)">Justice</a>. Made w/ Actionscript 3 and the Bezier curve fitting function built into <a href="http://code.google.com/p/tweener/">Tweener</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Drowning in Curves</title>
		<link>http://www.jacobmake.com/2008/07/drowning-in-curves/</link>
		<comments>http://www.jacobmake.com/2008/07/drowning-in-curves/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 16:09:34 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bezier]]></category>
		<category><![CDATA[Curves]]></category>
		<category><![CDATA[Drawing API]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[generate]]></category>
		<category><![CDATA[Tweener]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=94</guid>
		<description><![CDATA[In the same masochistic way I let a ping-pong sorting algorithim rule my life, I've been obsessing on how to draw elegant fluid curves in AS3 via Flash's drawing API. This mostly started from being inspired by Erik Natzke's work.]]></description>
			<content:encoded><![CDATA[<div id="attachment_100" class="wp-caption alignnone" style="width: 492px"><a href="http://www.jacobmake.com/wp-content/uploads/2008/07/untitled-1.jpg"><img class="size-full wp-image-100" title="Tweener Curve Fit" src="http://www.jacobmake.com/wp-content/uploads/2008/07/untitled-1.jpg" alt="Fit my curve!" width="482" height="285" /></a><p class="wp-caption-text">Fit my curve!</p></div>
<p>In the same masochistic way I let a <a href="http://www.jacobmake.com/2007/10/algorithm-and-blues/">ping-pong sorting algorithim</a> rule my life, I&#8217;ve been obsessing on how to draw elegant fluid curves in AS3 via Flash&#8217;s drawing API. This mostly started from being inspired by Erik Natzke&#8217;s work.</p>
<p>I started with the Flash drawing APIs generic &#8220;CurveTo&#8221; method, but it left &#8220;kink&#8221;s in the curves that passed through more than 2 points. Then I played with AS3&#8217;s built-in &#8220;BezierSegment&#8221; in the fl.motion package which produces a cubic bezier, which are similar to the curves in Illustrator.</p>
<p>I scoured the interwebs for the best curve fitting functions. Dug through old presentations of <a href="http://robertpenner.com/flashblog/2007/08/links-for-copy-motion-as-actionscript-3_10.html">Rober Penner, The Father of Curves</a> in Flash. Most of the math is way over my head but I did come across a few interesting ones:</p>
<ul>
<li>http://mike.teczno.com/notes/splines.html (AS2);</li>
<li>http://www.paultondeur.com/2008/03/09/drawing-a-cubic-bezier-curve-using-actionscript-3/</li>
<li>http://erikloyer.com/index.php/blog/cardinal_splines_in_actionscript/</li>
</ul>
<p>These helped me better understand the differnt kinds of curves but ultimately what I wanted was a nice bezier curve fitting function. I wanted to say, &#8220;Here are 20 points, class. Now plot me a beautiful bezier curve based on them!&#8221;&#8230; And it was <a title="Bezier Curves Actionscript" href="http://labs.zeh.com.br/blog/?p=104#">right under my nose the whole time</a>. Tweener, which I use every day, has a built in Bezier curve fitting function that I somehow overlooked. Yowza!</p>
<p>In typical jacobmake fashion, I&#8217;ve spent an exuberent amount of time researching process without a pixel to show for it. Hopefully, I be able to present some rough generative sketches soon now that I&#8217;ve licked this curve addiction.</p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Papervision 2.0 Collada Import DAE from Sketchup</title>
		<link>http://www.jacobmake.com/2008/04/papervision-20-collada-import-dae-from-sketchup/</link>
		<comments>http://www.jacobmake.com/2008/04/papervision-20-collada-import-dae-from-sketchup/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 20:46:19 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Collada]]></category>
		<category><![CDATA[Papervision]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=53</guid>
		<description><![CDATA[
I&#8217;ve been working how to get models from Google Sketchup to Papervision. They currently are working on Collada parsers specific to Sketchup. That should make textures a tad bit easier. Until then;
Here is a link to the source code and a working example.
]]></description>
			<content:encoded><![CDATA[<p><a title="Collada Import Papervision" href="http://www.jacobheberlie.com/hebchop/pv3d/as3-pvDAE/"><img class="alignnone" style="border: 0;" src="http://www.jacobheberlie.com/hebchop/pv3d/as3-pvDAE/pv3d.jpg" alt="Papervision Collada Import" width="574" height="342" /></a></p>
<p>I&#8217;ve been working how to get models from Google Sketchup to Papervision. They currently are working on Collada parsers specific to Sketchup. That should make textures a tad bit easier. Until then;</p>
<p>Here is a link to the source code and a <a title="Papervision Collada Import DAE" href="http://www.jacobheberlie.com/hebchop/pv3d/as3-pvDAE/">working example</a>.</p>
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