Just a little while ago I made some comments about Chuck Close’s process. Since then I’ve revisited Joshua Davis’s site and downloaded his presentation from 07. For those that don’t know Joshua Davis, he is an artist that takes design elements and uses random math in Flash to position things, generating a thousand new compositions [...]
Entries Tagged as 'Code'
joshua davis
January 28th, 2008 · No Comments · Art, Code, Comments on Process, Concept, Digital Process, Drawing
Tags:
using my own array
November 26th, 2007 · No Comments · Code, Digital Process
Since I’m not an expert with the Twitter API just yet, I’m going to grab the data I know I can get to and stick it in my own array, “tweets”.
The onUserTimeline function is fired via an event listener when the data is loaded initially loaded. Line 11 intercepts the data and pushes all my [...]
Tags:Actionscript 2·api·twitter
base code
November 25th, 2007 · No Comments · Code, Digital Process
To accomplish my silly idea, I need to be able to get to my “tweets”. This is public information so user authentication won’t be necessary, although there looks to be a pretty straightforward auth function in TWITTER.as.
I’m using the AS2 API because of it’s simple and compact nature. Here is the code I’m starting with;
This [...]
Tags:actionscript·api·AS2·twitter
SWX and Twitter
November 20th, 2007 · 2 Comments · Code
While trying to decide whether to use the Twitter AS2 or AS3 API, I stumbled across SWX, This is an AMAZING standard for getting data into Flash from some of the more popular social media APIs. I expect it to be my new best friend. It’s based on some some existing methods for getting Data. [...]
Tags:actionscript·api·AS2·as3·swx·twitter
Building a Dashboard Widget
November 12th, 2007 · No Comments · Code, Concept
Widgetry - luscious little morsels of UI and development.
I’ve starting thinking about developing my first Dashboard Widget. I spent the weekend taking a look at Apples Xcode….whoa. I don’t think I’m ready to jump into all of that COCA action. But after further research a Dashboard Widget seems to be a pretty simple creature. Most [...]
Tags:
twitter face
November 5th, 2007 · No Comments · Code, Concept, Digital Process
I recently downloaded the twitter Actionscript API. I’m thinking about developing some kind of absolutely worthless flash widget that would display my “tweets” with some kind of tween and/or humorous staging. I first thought of some kind of puppetry.
Plugging into web services and APIs is some fun stuff. I’ve done some tinkering with google maps [...]
Tags:actionscript·api·AS2·RAILS·twitter·web app
heberlie family tree
November 3rd, 2007 · No Comments · Art, Code, Concept, Digital Process
A semi-distant relative recently contacted me about one of my domains, heberlie.com. He said he’d always envisioned it being some kind of family history resource.
I’ve always been curious about my family history. I received an interesting document about the name history and derivation of the heberlie name.
I’m considering a flash family tree visualization tool as [...]
Tags:family·family tree·flash·heberlie·tree·xml
Pong Position Launched!!!
November 1st, 2007 · No Comments · Code, Digital Process
Version 1 is up and running! This was really my first solo attempt at SQL wrangling and it really wasn’t as scary as I first thought. For the next 12 hours or so you can log in and test it.
Go to pongposition.com and use ‘jacobmake’ as a password. (I’ll probably disable this in the next [...]
Tags:
Almost There
November 1st, 2007 · No Comments · Code, Digital Process
I’ve finally come up with an algorithm I think works well. Without getting too much into the programmatic details, here is a brief explanation of how this will work. Each game falls into one of three categories;
Normal – Players are pretty evenly matched. Default values are given to the winner and subtracted from the loser. [...]
Tags:
Algorithm and Blues
October 26th, 2007 · Comments Off · Code
Here is a quick update for anyone following along. It seems I have the mediocre PHP & MySql skills to pull this thing off. So whats the holdup? I have slowly slipped into a deep dark place…..algorithmic research.
I could’ve done some simple score-keeping for players adding X for a win Y for a loss, adjusting [...]
Tags: