I’ve been pecking away at my first real Processing experiment. The application will build an image of a Trout from assets I created and it will pull colors from the ColorLovers API to create different looking fish. I’m using this handy little library. I want the end result to look something like a field guide painting. Here [...]
Entries Tagged as 'Digital Process'
Trout Update
December 13th, 2011 · No Comments · Digital Process, Processing, Trout
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Processing Quick Test – Ugly Fish
November 4th, 2011 · No Comments · Code, Digital Process, Processing, Trout
Really ugly fish parts, applying tint inside of Processing.
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Fraken-Fish
October 24th, 2011 · No Comments · Digital Process, Trout
So with bison in my rearview I look forward at my next project. The idea is pretty straightforward: Generate a fish illustration based on a data set. A bit about the inspiration: I grew up fishing in a creek. We would pull out an occasional catfish or bass, but we caught more Bluegill / Sunfish than [...]
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Flash Camp 2011 — Adobe Edge for Flash Designers
September 16th, 2011 · 2 Comments · Digital Process
So I was asked back to speak at Flash Camp STL this year again! Sorry for not telling you, it was all kinda last minute. My talk was on Adobe Edge for Flash Designers. I actually built a lot of my presentation in Edge. CHECK IT OUT. We also did a little demo with this [...]
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Bison — Complete
September 16th, 2011 · 1 Comment · Bison, Digital Process
So I’ve been holding on to these images for a long time and it’s time to let them go, and end the bison project. These images were pulled from a set that spans years 1902-2000. I can’t tell you how much I’ve wrestled with calling this “done”. You can see how this project changed over [...]
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Bison Contact Sheet
July 22nd, 2011 · No Comments · Bison, Digital Process
I’ve hit a little block in the whole end product here. Really, I think I’m just scared to finish and I have a few different options…more on that later. But here is the contact sheet for the whole batch. The cool thing here (at least to me) is that old worn out pieces of US [...]
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The Bison Thing Explained Pt. 3 — Concept and Execution
July 7th, 2011 · 1 Comment · Art, Bison, Code, Comments on Process, Concept, Digital Process
On my first visit to Memphis I walked into Graceland with a mild appreciation of Elvis and the tacky souvenirs he left behind. But by the time I left I fully understood the world’s infatuation of this human being. The image of Elvis was defined differently for me. This was a similar experience to the [...]
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The Bison Thing Explained Pt. 2 — How I got hooked on Bison
July 6th, 2011 · 1 Comment · Art, Bison, Comments on Process, Concept, Digital Process
It all started with the book American Buffalo, in which author Steven Rinella wins a lottery and gets approved to hunt Bison in Canada. Along the way he explains the history and myth of the American Buffalo. Soon after the book I found myself infatuated and started on a mission that is the subtitle of [...]
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The Bison Thing Explained Pt. 1 — What’s up with all the Bison?
June 28th, 2011 · No Comments · Art, Bison, Code, Comments on Process, Digital Process
I bumped into an old developer friend recently. It was a brief encounter in which we quickly talked about what we were working on at work and at home. Before I walked away he said, “What’s up with all the Bison stuff? I don’t get it. Is it a design thing?” To which I replied, [...]
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Bison WIP
May 5th, 2011 · 1 Comment · Bison, Digital Process
a few more at flickr http://www.flickr.com/photos/hebchop/5689874489/in/photostream
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