Seldom do I make a new years resolution. But when I do, keeping one is even more of a rarity. I’m happy to report that in the year of 2012 I kept a promise to myself. My 2012 New Years Resolution was: In 2012 I will sell a piece of art to a complete stranger. […]
Entries Tagged as 'Processing'
December 27th, 2012 · 9 Comments · Comments on Process, Digital Process, Processing, topo, Topography
January 3rd, 2012 · No Comments · Processing, Trout
So I’ve made it to a stopping point with the Trout Project. It’s not as developed as I’d liked but I’m trying to get into the habit if forcing not fully developed content out there. It’s part of Harnessing the Abudance which I’m trying to adopt. The “Trout Project” aims to emulate field guide illustration […]
December 13th, 2011 · No Comments · Digital Process, Processing, Trout
I’ve been pecking away at my first real Processing experiment. The application will build an image of a Trout from assets I created and it will pull colors from the ColorLovers API to create different looking fish. I’m using this handy little library. I want the end result to look something like a field guide painting. Here […]
November 4th, 2011 · No Comments · Code, Digital Process, Processing, Trout
Really ugly fish parts, applying tint inside of Processing.