jacobmake

I have creative ADD

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Flash Camp

August 17th, 2010 · 1 Comment · Things I've Learned

I have been asked to present at Flash Camp St. Louis this year! I’m calling my talk: Tween, the Impossible Tween! Animating Outside Display Object Properties We’ll use the Greensock tweening engine and some basic OOP principles to create some really cool visual effects. I’ll show you how to setup a a complex radial animation […]

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Drawing Bison

February 10th, 2010 · 1 Comment · Art, Bison, Code, Digital Process, Drawing

I read this book a while back. The American Bison as a symbol/metaphor was one of the books main themes. The animal was powerful, abundant, and dumb as a rock. There are some interesting bits about Buffalo Nickels in the book. Buffalo nickels were a part of my childhood. I remember studying the powerful beast […]

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Interactive Touchscreen Installation

July 31st, 2009 · No Comments · Digital Process

The St. Louis All-Star game has come and gone. It was nice to have our city in the spotlight for a week. Many people were involved to prepare the city for this swell of attention. I did my fair share by helping to build an experience to greet travelers on behalf of the St. Louis […]

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Flash Heatmap in Google Maps

June 19th, 2009 · No Comments · Code

Similar to the curve drawing and ranking algorithim addiction. I let heatmapping in Flash takeover my life for a brief bit a couple weeks back. It’s strange how these obsessions come and go. Here is a link to some assembled parts. There are some really good Flex based examples out there, but I wanted a […]

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Anchor Links w/ Flash in Safari

February 18th, 2009 · 1 Comment · Things I've Learned

boring helpful code stuff… Did you ever notice that if you try to navigateToURL() from inside Flash in Safari it will refresh the Flash on the page? Here is a quick work around You need to setup a JavaScript function that uses the DOM to fidget w/ the window.location.hash. It looks something like this; function […]

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AS3 – Video Player

December 31st, 2008 · 5 Comments · Code

[UPDATE: old code, proceed at your own risk] For a recent project I needed a skinnable AS3 Video Player. Everything I found was either over-developed or just didn’t work. So… I created a super-simple skinnable AS3 FLV player. It’s still got a few kinks, but might be a good starting point for anyone to add-on. […]

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Simple Nest

August 13th, 2008 · 3 Comments · Art, Code, Concept, Digital Process, Drawing

I’m learning to draw with code. A lot of what I’ve seen out there in the interwebs is based on mathematical theories named after dudes from the sixties and seventies. I’m inspired by all that, but I’m also interested in recreating systems in nature through generative art. Here is a simple nest I drew with […]

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Pink Box

August 2nd, 2008 · 1 Comment · Art, Code, Concept, Digital Process, Drawing

Behold, my very first generative comp. The image of a neon hot pink, scribbled, slightly-rotated square popped into my head one day. Maybe I’ve been listening to too much Justice. Made w/ Actionscript 3 and the Bezier curve fitting function built into Tweener.

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Drowning in Curves

July 25th, 2008 · 5 Comments · Art, Code, Digital Process, Drawing

In the same masochistic way I let a ping-pong sorting algorithim rule my life, I’ve been obsessing on how to draw elegant fluid curves in AS3 via Flash’s drawing API. This mostly started from being inspired by Erik Natzke’s work.

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Generating Topo Map Lines

May 31st, 2008 · 3 Comments · Art, Digital Process, Drawing

The last few days I’ve immersed myself in Math. I’ve been trying to figure out a way to generate lines that mimic topography with the ActionScript 3 Drawing API. I studied the math that goes into bezier cubic and quadratic curves, and investigated a little bit in Sin waves. All I ended up with was […]

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