So I’ve made it to a stopping point with the Trout Project. It’s not as developed as I’d liked but I’m trying to get into the habit if forcing not fully developed content out there. It’s part of Harnessing the Abudance which I’m trying to adopt. The “Trout Project” aims to emulate field guide illustration […]
January 3rd, 2012 · No Comments · Processing, Trout
November 4th, 2011 · No Comments · Code, Digital Process, Processing, Trout
Really ugly fish parts, applying tint inside of Processing.