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	<title>jacobmake &#187; flash</title>
	<atom:link href="http://www.jacobmake.com/tag/flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jacobmake.com</link>
	<description>I have creative ADD</description>
	<lastBuildDate>Thu, 29 Jul 2010 14:06:08 +0000</lastBuildDate>
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		<title>Drawing Bison</title>
		<link>http://www.jacobmake.com/2010/02/drawing-bison/</link>
		<comments>http://www.jacobmake.com/2010/02/drawing-bison/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 17:15:46 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Wildlife]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=168</guid>
		<description><![CDATA[I read this book a while back. The American Bison as a symbol/metaphor was one of the books main themes. The animal was powerful, abundant, and dumb as a rock. There are some interesting bits about Buffalo Nickels in the book. Buffalo nickels were a part of my childhood. I remember studying the powerful beast [...]]]></description>
			<content:encoded><![CDATA[<p>I read <a title="American Buffalo" href="http://www.amazon.com/American-Buffalo-Search-Lost-Icon/dp/0385521685" target="_blank">this book</a> a while back. The American Bison as a symbol/metaphor was one of the books main themes. The animal was powerful, abundant, and dumb as a rock. There are some interesting bits about Buffalo Nickels in the book. Buffalo nickels were a part of my childhood. I remember studying the powerful beast on the back of these worn weathered coins.</p>
<p>From the book I learned that the actual animal used for the model lived a sickly caged circus-type existence in New York City. Not exactly the symbol of adventure and wide-open prairies it evoked for me as a kid, but a perfect metaphor for the relationship bison had with North American settlers.</p>
<p>These are the output from a little Flash experiment.</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4344608317"><img class="flickr medium" title="bison10" alt="bison10" src="http://farm5.static.flickr.com/4062/4344608317_ac24136485.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345349168"><img class="flickr medium" title="bison9" alt="bison9" src="http://farm5.static.flickr.com/4054/4345349168_5efc1f86ae.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4344606811"><img class="flickr medium" title="bison7" alt="bison7" src="http://farm5.static.flickr.com/4070/4344606811_3385e54000.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345347180"><img class="flickr medium" title="bison5" alt="bison5" src="http://farm5.static.flickr.com/4056/4345347180_6ab17eab9f.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345345154"><img class="flickr medium" title="bison1" alt="bison1" src="http://farm3.static.flickr.com/2727/4345345154_60aa528d65.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/hebchop/4345346148"><img class="flickr medium" title="bison3" alt="bison3" src="http://farm5.static.flickr.com/4043/4345346148_b639526766.jpg" /></a></div>
					
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Interactive Touchscreen Installation</title>
		<link>http://www.jacobmake.com/2009/07/interactive-touchscreen-installation/</link>
		<comments>http://www.jacobmake.com/2009/07/interactive-touchscreen-installation/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 15:07:31 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[airport]]></category>
		<category><![CDATA[all-star]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Interactive Touchscreen]]></category>
		<category><![CDATA[Lambert]]></category>
		<category><![CDATA[prodisplay]]></category>
		<category><![CDATA[St. Louis]]></category>
		<category><![CDATA[touch film]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=152</guid>
		<description><![CDATA[The St. Louis All-Star game has come and gone. It was nice to have our city in the spotlight for a week. Many people were involved to prepare the city for this swell of attention. I did my fair share by helping to build an experience to greet travelers on behalf of the St. Louis [...]]]></description>
			<content:encoded><![CDATA[<p>The St. Louis All-Star game has come and gone. It was nice to have our city in the spotlight for a week. Many people were involved to prepare the city for this swell of attention. I did my fair share by helping to build an experience to greet travelers on behalf of the St. Louis Arch and National Park Service.</p>
<p>There were 6 bays total and each one highlighted areas of cultural interest in the city. We installed 3 touchscreens behind a glass bay that included an interactive fireworks display and served as an information kiosk for activities available at the arch grounds.</p>
<p>Here is a video that shows a little bit of the preparation and the finished product. It was a really fun project!!</p>
<p><a href="http://www.jacobmake.com/2009/07/interactive-touchscreen-installation/"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Anchor Links w/ Flash in Safari</title>
		<link>http://www.jacobmake.com/2009/02/anchor-links-w-flash-in-safari/</link>
		<comments>http://www.jacobmake.com/2009/02/anchor-links-w-flash-in-safari/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 16:32:44 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Things I've Learned]]></category>
		<category><![CDATA[Anchor]]></category>
		<category><![CDATA[Anchor Links]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Refresh]]></category>
		<category><![CDATA[Safari]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=138</guid>
		<description><![CDATA[boring helpful code stuff&#8230;
Did you ever notice that if you try to navigateToURL() from inside Flash in Safari it will refresh the Flash on the page? Here is a quick work around
You need to setup a JavaScript function that uses the DOM to fidget w/ the window.location.hash. It looks something like this;

function mapAnchor(anchor)
{
window.location.hash = anchor;
}

Then [...]]]></description>
			<content:encoded><![CDATA[<p>boring helpful code stuff&#8230;</p>
<p>Did you ever notice that if you try to navigateToURL() from inside Flash in Safari it will refresh the Flash on the page? Here is a quick work around</p>
<p>You need to setup a JavaScript function that uses the DOM to fidget w/ the window.location.hash. It looks something like this;</p>
<pre><code>
function mapAnchor(anchor)
{
window.location.hash = anchor;
}
</code></pre>
<p>Then from ActionScript setup a navigateToURL() like this;</p>
<pre><code>var _anchorlink:URLRequest = new URLRequest("javascript:mapAnchor('"+anchorname+"')");</code></pre>
<p>where  anchorname is your anchor.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>AS3 &#8211; Video Player</title>
		<link>http://www.jacobmake.com/2008/12/as3-video-player/</link>
		<comments>http://www.jacobmake.com/2008/12/as3-video-player/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 21:03:33 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[FLV]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Video Player]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=131</guid>
		<description><![CDATA[For a recent project I needed a skinnable AS3 Video Player. Everything I found was either over-developed or just didn&#8217;t work.
So&#8230; I created a super-simple skinnable AS3 FLV player. It&#8217;s still got a few kinks, but might be a good starting point for anyone to add-on. Feel free to use as you see fit (pls [...]]]></description>
			<content:encoded><![CDATA[<p>For a recent project I needed a skinnable AS3 Video Player. Everything I found was either over-developed or just didn&#8217;t work.</p>
<p>So&#8230; I created a <a title="AS3 Video Player" href="http://jacobheberlie.com/hebchop/as3/as3VideoPlayer/">super-simple skinnable AS3 FLV player</a>. It&#8217;s still got a few kinks, but might be a good starting point for anyone to add-on. Feel free to use as you see fit (pls don&#8217;t be a dick and try to go sell it somewhere).</p>
<p><strong>Here is what it has:</strong></p>
<ul>
<li>Play / Pause functionality</li>
<li>Video Scrubbing</li>
<li>Buffer display</li>
<li>Jump To section</li>
</ul>
<p><strong>Here is what it does not have, but what could be extended w/ a little more effort:</strong></p>
<ul>
<li>fullscreen</li>
<li>time display</li>
<li>sound controls</li>
</ul>
<p><a title="AS3 Video Player" href="http://jacobheberlie.com/hebchop/as3/as3VideoPlayer/">Link to AS3 Video Player Page</a><br />
<a title="AS3 Video Player Assets" href="http://jacobheberlie.com/hebchop/as3/as3VideoPlayer/VideoPlayer.zip">Download Assets</a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Pink Box</title>
		<link>http://www.jacobmake.com/2008/08/pink-box/</link>
		<comments>http://www.jacobmake.com/2008/08/pink-box/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 04:05:17 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bezier]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Tweener]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=107</guid>
		<description><![CDATA[
Behold, my very first generative comp. The image of a neon hot pink, scribbled, slightly-rotated square popped into my head one day. Maybe I&#8217;ve been listening to too much Justice. Made w/ Actionscript 3 and the Bezier curve fitting function built into Tweener.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jacobmake.com/wp-content/uploads/2008/08/pinkbox011.jpg"><img class="alignnone size-full wp-image-111" title="pinkbox" src="http://www.jacobmake.com/wp-content/uploads/2008/08/pinkbox.jpg" alt="" width="497" height="369" /></a></p>
<p>Behold, my very first generative comp. The image of a neon hot pink, scribbled, slightly-rotated square popped into my head one day. Maybe I&#8217;ve been listening to too much <a href="http://en.wikipedia.org/wiki/Justice_(French_band)">Justice</a>. Made w/ Actionscript 3 and the Bezier curve fitting function built into <a href="http://code.google.com/p/tweener/">Tweener</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Drowning in Curves</title>
		<link>http://www.jacobmake.com/2008/07/drowning-in-curves/</link>
		<comments>http://www.jacobmake.com/2008/07/drowning-in-curves/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 16:09:34 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bezier]]></category>
		<category><![CDATA[Curves]]></category>
		<category><![CDATA[Drawing API]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[generate]]></category>
		<category><![CDATA[Tweener]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=94</guid>
		<description><![CDATA[In the same masochistic way I let a ping-pong sorting algorithim rule my life, I've been obsessing on how to draw elegant fluid curves in AS3 via Flash's drawing API. This mostly started from being inspired by Erik Natzke's work.]]></description>
			<content:encoded><![CDATA[<div id="attachment_100" class="wp-caption alignnone" style="width: 492px"><a href="http://www.jacobmake.com/wp-content/uploads/2008/07/untitled-1.jpg"><img class="size-full wp-image-100" title="Tweener Curve Fit" src="http://www.jacobmake.com/wp-content/uploads/2008/07/untitled-1.jpg" alt="Fit my curve!" width="482" height="285" /></a><p class="wp-caption-text">Fit my curve!</p></div>
<p>In the same masochistic way I let a <a href="http://www.jacobmake.com/2007/10/algorithm-and-blues/">ping-pong sorting algorithim</a> rule my life, I&#8217;ve been obsessing on how to draw elegant fluid curves in AS3 via Flash&#8217;s drawing API. This mostly started from being inspired by Erik Natzke&#8217;s work.</p>
<p>I started with the Flash drawing APIs generic &#8220;CurveTo&#8221; method, but it left &#8220;kink&#8221;s in the curves that passed through more than 2 points. Then I played with AS3&#8217;s built-in &#8220;BezierSegment&#8221; in the fl.motion package which produces a cubic bezier, which are similar to the curves in Illustrator.</p>
<p>I scoured the interwebs for the best curve fitting functions. Dug through old presentations of <a href="http://robertpenner.com/flashblog/2007/08/links-for-copy-motion-as-actionscript-3_10.html">Rober Penner, The Father of Curves</a> in Flash. Most of the math is way over my head but I did come across a few interesting ones:</p>
<ul>
<li>http://mike.teczno.com/notes/splines.html (AS2);</li>
<li>http://www.paultondeur.com/2008/03/09/drawing-a-cubic-bezier-curve-using-actionscript-3/</li>
<li>http://erikloyer.com/index.php/blog/cardinal_splines_in_actionscript/</li>
</ul>
<p>These helped me better understand the differnt kinds of curves but ultimately what I wanted was a nice bezier curve fitting function. I wanted to say, &#8220;Here are 20 points, class. Now plot me a beautiful bezier curve based on them!&#8221;&#8230; And it was <a title="Bezier Curves Actionscript" href="http://labs.zeh.com.br/blog/?p=104#">right under my nose the whole time</a>. Tweener, which I use every day, has a built in Bezier curve fitting function that I somehow overlooked. Yowza!</p>
<p>In typical jacobmake fashion, I&#8217;ve spent an exuberent amount of time researching process without a pixel to show for it. Hopefully, I be able to present some rough generative sketches soon now that I&#8217;ve licked this curve addiction.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>twitter project</title>
		<link>http://www.jacobmake.com/2008/01/twitter-project/</link>
		<comments>http://www.jacobmake.com/2008/01/twitter-project/#comments</comments>
		<pubDate>Fri, 01 Feb 2008 03:35:12 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[8 bit]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=41</guid>
		<description><![CDATA[
We&#8217;ll here it is.
This has been a silly and fun project. I got to revisit one of my favorite NES games and learned a little about ActionScript and APIs in the process. In hindsight this would&#8217;ve been just as easy to do w/ an RSS feed but it feels good to have this idea expunged [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.jacobmake.com/wp-content/uploads/2008/01/twitterhead.gif" alt="jacob twitter" /></p>
<p><a title="twitterNES" href="http://www.jacobheberlie.com/hebchop/twitterHead/twitterHead01_AS2_working.html" target="_blank">We&#8217;ll here it is</a>.</p>
<p>This has been a silly and fun project. I got to revisit one of my favorite NES games and learned a little about ActionScript and APIs in the process. In hindsight this would&#8217;ve been just as easy to do w/ an RSS feed but it feels good to have this idea expunged and no longer rolling around in my head. On to the next project&#8230;</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>heberlie family tree</title>
		<link>http://www.jacobmake.com/2007/11/heberlie-family-tree/</link>
		<comments>http://www.jacobmake.com/2007/11/heberlie-family-tree/#comments</comments>
		<pubDate>Sun, 04 Nov 2007 03:31:50 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Digital Process]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[family tree]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[heberlie]]></category>
		<category><![CDATA[tree]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=23</guid>
		<description><![CDATA[
A semi-distant relative recently contacted me about one of my domains, heberlie.com. He said he&#8217;d always envisioned it being some kind of family history resource.
I&#8217;ve always been curious about my family history. I received an interesting document about the name history and derivation of the heberlie name.
I&#8217;m considering a flash family tree visualization tool as [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jacobmake.com/wp-content/uploads/2007/11/binary-tree-visualization.jpg"><img src="http://www.jacobmake.com/wp-content/uploads/2007/11/binary-tree-visualization.jpg" alt="" /></a></p>
<p>A semi-distant relative recently contacted me about one of my domains, heberlie.com. He said he&#8217;d always envisioned it being some kind of family history resource.</p>
<p>I&#8217;ve always been curious about my family history. I received an interesting document about the name history and derivation of the heberlie name.</p>
<p>I&#8217;m considering a flash family tree visualization tool as a potential project. Sites like <a href="http://www.ancestry.com/">genealogy.com</a> make it easy to get the data. Coming up with an xml fed flash experience could be a fun way to browse the &#8220;tree&#8221;. Thoughts?</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>zombie game</title>
		<link>http://www.jacobmake.com/2007/10/zombie-game/</link>
		<comments>http://www.jacobmake.com/2007/10/zombie-game/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 19:10:49 +0000</pubDate>
		<dc:creator>jacobmake</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[smartfox]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://www.jacobmake.com/?p=7</guid>
		<description><![CDATA[
This is a project I&#8217;ve been wanting to tackle for a long time. My friends and I frequently discuss creating an online zombie multi-player game. Our ideas are grandiose, but for this to succeed it would obviously need more definition and possibly a scaled down phase 1.
Here is what I&#8217;m proposing for a possible phase [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jacobmake.com/wp-content/uploads/2007/10/zombie.jpg" title="zombie"><img src="http://www.jacobmake.com/wp-content/uploads/2007/10/zombie.jpg" alt="zombie" height="309" width="462" /></a></p>
<p>This is a project I&#8217;ve been wanting to tackle for a long time. My friends and I frequently discuss creating an online zombie multi-player game. Our ideas are grandiose, but for this to succeed it would obviously need more definition and possibly a scaled down phase 1.</p>
<p>Here is what I&#8217;m proposing for a possible phase 1  zombie game.</p>
<ul>
<li>A simple top-down scrolling map format.</li>
<li>This would focus more on fun-factor and less on immersive experience.</li>
<li>I&#8217;d like for it to be deployable for multi-user use.</li>
<li>team death-match quick-play style.</li>
<li>play as zombie after dead? control zombie &#8220;hord&#8221; after dead?</li>
</ul>
<p>Has anyone tried hooking up <a href="http://labs.adobe.com/technologies/air/" title="Adobe AIR">AIR</a> to <a href="http://www.smartfoxserver.com/" title="SmartFox" target="_blank">SmartFox</a>?</p>
<p>BRAINS&#8230;&#8230;&#8230;&#8230;&#8230;</p>
]]></content:encoded>
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